Fundex Games Games 07800016 User Manual

INSTRUCTIONS  
Everyone’s Favorite Lawn Game  
Ages: 8+  
fig.1  
Players: 2-4  
Team A scores 1 point for being  
nearest to the ring.  
Jart tip  
A
Contents:  
• 4 Jarts  
• 2 Target rings  
B
NOTE: If at least 1 Jart from each  
team is outside the ring, the Jart tip  
closest to the ring scores the point.  
Objective:  
To be the first team to score 21 points by tossing the jarts into or closest to the  
target rings.  
Setup:  
fig.2  
Place rings 30ft. apart (25ft. for beginners) as shown below. Jarts may be  
played with either 2 or 4 players divided into 2 teams (Team A and Team B).  
Teams pick a color to use throughout the game.  
Team B scores 3 points for landing  
inside the ring. Team A did not  
land inside the ring.  
Jart tip  
NOTE: A Jart is considered inside  
the ring if any part of the tip is  
A
inside the ring.  
B
30ft. from the front of the rings  
Throwing:  
Hold the Jart by the handle behind the fins. Toss it with an underhand motion  
with enough arc so that it will land in or near the ring.  
Gameplay:  
The game consists of rounds. During each round, one player from each team  
stands in the “Toss Area” (see diagram above) and alternates tossing their 2  
Jarts at the target ring across from them. A player can stand behind or on  
either side of the ring, but may never cross in front. Pick a team to go first.  
The team that scored the most in the last round tosses first in the next round.  
Scoring:  
Quick Play Scoring  
First team to 21 points wins.  
After all 4 Jarts are thrown score as follows:  
1 Point - Scored for the Jart closest to the ring (see fig. 1)  
3 Points - Scored for each Jart inside the ring (see fig. 2)  
Classic Scoring  
First team to 21 points wins. Only one team can score per round. The team with  
the most points scores the difference between the two teams points.  
(Example: 3 Points - 1 Point = 2 Points)  
Team A  
Team B  
Team A  
Scores  
2 Points  
Safe Play Guidelines:  
Scoring Scenarios  
Jarts can be played outside safely. Be aware of your play area. Never throw  
Jarts at people or pets, and make sure the play area is clear before you throw.  
Do not throw Jarts straight-up, over-hand or sidearm. Never throw broken or  
damaged Jarts, discard immediately. Do not throw Jarts on hard or paved  
surfaces. Take extra caution on windy days as the Jarts flight path may be  
unpredictable. Safe play means fun for everyone!  
1 point  
The Jart closest to the ring  
2 points  
3 points  
4 points  
6 points  
1 Jart in the ring, minus 1 point if opponents Jart is nearest to the ring (3-1)  
2 Jarts in the ring, minus 3 points if opponents Jart is in the ring (6-3)  
1 Jart in the ring, plus other Jart nearest to the ring (3+1)  
2 Jarts in the ring, opponent has no Jarts in the ring (3+3)  
©2007 Fundex Games, Ltd. • P.O. Box 421309 • Indianapolis, IN 46242  
MADE IN CHINA  
Questions or comments? Write to us at the address above, call 1.800.486.9787  
Tournament Scoring  
All scoring is the same as Classic Scoring, but a team must score exactly 21  
points to win. If a team exceeds 21 points for the round, their score is  
deducted, not added. Play continues until exactly 21 points are scored.  
In an effort to continually improve our products, items may vary from those shown.  
Item No. 0780–00–16  
 

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